14th
September
The
begin this unit, me and Emma came up with general ideas for the game,
we came up with the idea of creating a character introduction short.
The idea came from Bastion's short from Blizzard's Overwatch, in this
short you see Bastion in a forest surrounded by plants and animals.
The main thing I personally liked from this short was the weather
effects, the overall image of the forest and how calm and peaceful
everything seems. We later came up with the idea of creating a
shocking genre twisting short that started off with this calm forest
but turned darker into more of a thriller horror game.
These
are some of the videos we liked the look of and wanted to somehow
cooperate into the game. We liked the idea of a big chase scene so we
watched videos from Spirited Away, Inside and Little Nightmares and
came up with the idea of the character running into the forest
chasing something and meeting danger where they will outrun it.
The
character idea came from Coraline, Little Nightmares and Louise from
Bob's Burgers, we want a little girl as our lead but wanted her to
have a creepy aspect to her, leading us to incorporate a gas mask to
her look inspired by Psycho Mantis from the Metal Gear Solid series.
We came up with the idea that she would chase a bunny into the
forest, lose track of time and eventually come into danger which is
what inspired us to create the 'fog'. This fog came from the TV show
The 100 and also The Hunger Games were at a certain time a poisonous
fog envelopes the forest and destroys any life.
This
moodboard is something we created with the environment and mood in
mind, we added creepy games that had little kids as the main
characters and also brighter games to show how we want the forest to
look before the horror parts of the cutscene begins happening.

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