For this sequence we had a bit of a role reversal with Emma
creating the Sequence while gave assistance and help to make sure everything
was going smoothly also since I had already made the first one I could give
help to save time from personal experience and make sure nothing would collide
in the blueprints hindering the creation.
This sequence we tried to keep extremely close to the
concept art and story board since it is our big moment to introduce a driving
force that leads the character to the end of the level. We realised part way
through creation that we would need a mist or fog particle effect so I went to
create it while Emma continued with the sequence creation.
The particle was created by simply spawning in many flat
disc shapes which where overlapped to give a sort of spinning effect this was
not going to be a finished version of the particle just created to give an idea
of how the FMP would look, I even gave it the iconic purple colour from the
concept art and story boards just to help people viewing this to imagine the
final version.
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